Better Mini Games Means Better Business Results
We all know Mini Games work. But what if creating High-Impact Mini Games was easier for you and your team? What if it was easier to run more High-Impact Mini Games with fewer resources?
Introducing the New Mini-Game eTool from the Great Game of Business and mercanix. By combining the strengths of the Mini Game method and beacon, by mercanix you can now create and run High-Impact Mini Games more easily and more often than ever before.
The New Mini-Game eTool was created to address common challenges:
- Game Creation – it’s often difficult to start and co-ordinate Mini Games
- Focus & Engagement – keeping people involved, updated and focused on achieving results
- Time-consuming Management – collecting, measuring, tracking and reporting results is often tedious and time-consuming
- Learning Over Time – having an accurate, meaningful and actionable history of past Mini Games
For small and large teams
The New Mini-Game eTool was designed to help both small teams running only a few games, and large teams with many contributors and many games:
- Creating games is easier with the Mini Game Wizard and Mini Game Library
- Focus & engagement is higher with a single, cloud-based repository of Game information, automatic email updates and weekly summary emails;
- Status reporting is faster and easier with automatic progress reporting, summary scoreboards and presentation broadcast capabilities.
- Learning over time is easier and more effective by having a complete history of all your games, the progress that was made and the results that were produced.
Schedule a Demo
Be the first to see the new New Mini-Game eTool.
Log in














